Tue, 12 August 2008
In this last episode before GenCon 2008, Ryan talks about a problem he's recently encountered in his own and other people's projects -- that we spend too much time on mechanics and not enough on situation. He talks about why we likely run into this problem, what "situation" is (opposed to mechanics or setting), and an exercise he did in order to get his head out of mechanics and into situation.
Jared Sorensen's blog post on Game Elements.
Running time: 26:07 / File size: 18.0 MB
Discuss this episode on the forums: http://www.hmfy.com/masterplan/forum/comments.php?DiscussionID=38
Thu, 31 July 2008
Master Plan #34: Working with Intellectual Property, Chris Birch on Starblazer Adventures & Doctor Who RPG
This week, Ryan talks with Chris Birch of Cubicle 7 Entertainment about two licensed properties they're working with: Starblazer Adventures & the Doctor Who RPG. The two licenses are radically different, and Chris has a background in working with the intellectual property of others due to his clothing company, Joystick Junkies. They talk about some of the issues around and advice with licensing, as well as touch on why he chose to also license a game system as well for Starblazer Adventures. Afterwards, Ryan gushes about how much of a nice guy Chris is, and Jerry "J-Nasty" Grayson provides us with July's Sponsor Quote.
Chris Birch & Cubicle 7 Entertainment:
Running time: 28:51 / File size: 19.8 MB
Discuss this episode on the forums: http://www.hmfy.com/masterplan/forum/comments.php?DiscussionID=37