Wed, 28 May 2008
On this episode, Ryan takes a moment from is current interview track to make a dreaded solo episode about some of the lessons he's learned lately as a designer. Specifically, he talks about some things he's been dealing with regarding one of his current projects, Mythender. He talks about some of the inspiration elements and how he re-evaluates them periodically to make sure they're still relevant, about looking closely at the player role in a game as well as the GM role, about having to defend his ideas from critical friends & not letting your friends' desires cause you to make the game you don't want. Then he finishes up with this month's sponsor quote from Fred Hicks.
Running time: 26:04 / File size: 18.0 MB
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Thu, 8 May 2008
After the beach sabbatical that was Have Master, Will Plan #1, Ryan goes back to his series of designers talking about their experiences working with other games. This week, he talks with John Wick about his now-in-preorder game, Houses of the Blooded. Along with talking about where various parts of the game were inspired, John drops a bit of insight into some other games and shares some stories where he's collaborated with and contributed to other designers. Then Ryan talks briefly about the part he really thinks is cool, which is what John's doing with the Limited Edition of Houses of the Blooded, particularly the Graphics Pack.
John Wick & Houses of the Blooded:
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