Tue, 22 January 2008
Hours before leaving home for Dreamation, Ryan puts together a short episode of Master Plan. Daniel Perez from The Gamer Traveler and The Digital Front podcasts mentioned on the Master Plan forum that he wished I had published the anecdotes that Daniel Solis told me. Ask and ye shall receive!
Note: this podcast has been quickly edited and posted up, so it will sound different from most other podcasts.
Running time: 5:50 / File size: 4.1 MB
Thu, 17 January 2008
For his first podcast of 2008, Ryan talks with Daniel Solis, layout designers for such games as Lacuna, Reign, Wilderness of Mirrors and the upcoming Houses of the Blooded. As part one of their interview, they talk about questions a designer should be able to answer or keep in mind when talking to someone about doing layout for their game. Daniel goes into his list of Hard, Firm and Soft Questions, and goes into detail as to how the answers to those questions helps help layout a project.
Daniel Solis' website
Projects Daniel has worked on:
Discuss this episode on the forums: http://www.hmfy.com/masterplan/forum/comments.php?DiscussionID=25