Master Plan: The People's Podcast About Game Design

Ryan Macklin

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On this episode (which is my longest yet), Fred Hicks and I kick off the long-awaited series on mechanics with a discussion about "points of tension," relating both to Don't Rest Your Head's Exhaustion mechanic and Mythender's Mortality mechanic. Fred starts with a wacky assertion -- that conflict is underutilized in RPGs -- and goes from there. Afterwards, Ryan brings up three things: the now-in-preorder Don't Lose your Mind (which he's proud to be the editor of), Levi Kornelsen & Amagi Games, and a new podcasting project with Paul Tevis called This Just In From GenCon. This time, he remembers the Design Watch bump.

Specific Mentions: Games & Other Mentions: Running time: 35:47 / File size: 24.6 MB

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Direct download: masterplan_33.mp3
Category: podcasts -- posted at: 10:07 PM